In addition, the chapter hopes to invite scholars and educators to explore teaching computer graphics and multimedia within the context of their own disciplines. Ultimately, this chapter aims to assist student teachers, experienced teachers, artists, information technologists, and computer scientists in becoming stronger in transferring knowledge and skills in the digital realm. Teaching CSC 102 - Fundamentals of Computer Science II: 2015S CSC 471 - Introduction to Computer Graphics: 2014F, 2016S CSC 474 - Computer Animation: 2015W. If you are an experienced teacher, this may bring you a new strategy or perspective. If you are new to teaching digital subjects, this text may help you get started. Real experiences involving set up of college laboratories, development of digital curriculum, and creation of accredited programs are highlighted and transferred into tangible strategies. Each school environment and student population presents different technical and interpersonal challenges. Based on experience teaching at three colleges with different economic, academic, ethnic, and financial attributes, this chapter provides stable and practical approaches to solving common issues. Graphics, GUI, Games & Multimedia Projects in C by P ilania & Mahendra, S tandard P ub. AbstractThis chapter defines and examines situations, problems, and processes faced by teachers of technology.
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